Jamil Dar
Jamil Dar
Lead Artist
Leamington Spa, United Kingdom

Summary

Highly experienced and versatile Lead Artist, focused on mobile gaming.

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Skills

Concept Art3D ModelingCharacter DesignUI DesignVideo Editing

Software proficiency

Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity

Productions

    • Mobile Game
      Sonic Forces
    • Year
      2018
    • Role
      Lead Artist
    • Company
      SEGA HARDlight
    • Mobile Game
      Sonic Dash
    • Year
      2015
    • Role
      Lead Artist
    • Company
      SEGA HARDlight
    • Mobile Game
      Talking Tom Jetski
    • Year
      2018
    • Role
      Senior 2D Artist
    • Company
      Full Fat Productions Ltd, Outfit 7
    • Mobile Game
      Smashing Four
    • Year
      2017
    • Role
      Lead Artist
    • Company
      Geewa
    • Mobile Game
      Merge Bakery
    • Year
      2018
    • Role
      Senior 2D Artist
    • Company
      Full Fat Productions Ltd
    • Mobile Game
      Pool Live Tour 2
    • Year
      2015
    • Role
      Lead Artist
    • Company
      Geewa

Experience

  • Lead Artist at Steer Studios
    Riyadh, SA
    June 2024 - Present

    • Own and evolve Tom and Jerry Blast visual direction, ensuring style consistency across characters, environments, UI, VFX and marketing.

    • Lead multi-disciplinary art production, balancing quality targets, deadlines, and technical constraints for mobile.

    • Partner closely with Design, UX, Engineering and Production to align on scope, player facing clarity and feature presentation.

    • Support team growth through mentorship, feedback loops, quality gates, and skills development.

  • Lead Concept Artist at Netspeak Games
    London, GB
    January 2023 - Present

  • Lead Artist at SEGA HARDlight
    Leamington Spa
    December 2021 - December 2022

    • Reviewing and sign off of all in game art

    • Collaborate with other departments to ensure art is delivered to spec

    • Recruitment - Creating job specs, identifying needs, interviewing on site and skype,

    creating art tests

    • Team development - Appraisals, personal development, training and mentoring

  • Senior Games Artist at Pixel Toys
    Leamington Spa, United Kingdom
    November 2019 - December 2021

    Working across projects, defining visual style of games from concept art through to

    asset production. Pitch artwork for external partners, Style Guides and UI work.

  • Senior 2D Artist at Full Fat Productions Ltd
    Warwick, United Kingdom
    January 2018 - October 2019

    Creating 2D artwork from concept stage through to production. Designing marketing assets and other promotional material.

  • Lead Artist at Geewa
    Prague, Czech Republic
    July 2010 - December 2017

    Leading team of 6 designers on various game prototypes, offering guidance and feedback on all areas on game art. Working with Lead Game Designer defining visual style of all Geewa games. Recruiting designers and leading design work critique.

  • Freelance Illustrator at Jamil Dar Illustration
    Prague, Czech Republic
    April 2005 - April 2014

    Working on a variety of commissions for children's books and educational material. Publications include World History textbooks, childrens picture books, pitch work for publishing houses. Mostly 2D artwork for print and multimedia. Clients include Oxford University Press, McGraw-Hill, Usborne Publishing, Anglia TV, Mentor Books, Fleming Literary and Richmond ELT.